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The Android Market was announced by Google on August 28, 2008, and was made available to users on October 22. Retrieved July 20, 2017. Старый 'Android Market' сумел перестроиться, чтобы создать одно из лучших мест, которое только можно представить, для загрузки и приобретения приложений, фильмов, книг, музыки и материалов всех видов для вашего Android устройства. Android users have complained that the Google Play store access cannot be blocked and there is constant data exchange with the google cloud. Retrieved February 24, 2017. Retrieved November 9, 2017.

Google Play Store on the web Initial release October 22, 2008 ; 9 years ago 2008-10-22 as Android Market , , Website Google Play previously Android Market is a service operated and developed by. It serves as the official for the operating system, allowing users to browse and download applications developed with the and published through Google. Google Play also serves as a store, offering music, magazines, books, movies, and television programs. It previously offered Google hardware devices for purchase until the introduction of a separate online hardware retailer, , on March 11, 2015. Applications are available through Google Play either free of charge or at a cost. They can be downloaded directly on an Android device through the Play Store or by the application to a device from the Google Play website. Applications exploiting hardware capabilities of a device can be targeted to users of devices with specific hardware components, such as a motion sensor for motion-dependent games or a front-facing camera for online video calling. The Google Play store had over 82 billion app downloads in 2016 and has reached over 3. It has been the subject of multiple issues concerning security, in which has been approved and uploaded to the store and downloaded by users, with varying degrees of severity. Google Play was launched on March 6, 2012, bringing together the Android Market, Google Music, and the Google eBookstore under one brand, marking a shift in Google's digital distribution strategy. The services operating under the Google Play banner are: , , , , formerly , and. Following their re-branding, Google has gradually expanded the geographical support for each of the services. Global availability of Google Play As of 2017 , Google Play features over 3. App developers can control which countries an app is distributed to, as well as the pricing for the app and in-app purchases in each country. Developers receive 70% of the application price, while the remaining 30% goes to the distribution partner and operating fees. Developers can set up sales, with the original price struck out and a banner underneath informing users when the sale ends. Google Play allows developers to release early versions of apps to a select group of users, as or tests. Some offer billing for Google Play purchases, allowing users to opt for charges in the monthly phone bill rather than on credit cards. Apps meeting specific usability requirements can qualify as a app. Play Games Main article: Google Play Books is an service. Google Play offers over five million ebooks available for purchase, and users can also upload up to 1,000 of their own ebooks in the form of or. As of January 2017 , Google Play Books is available in 75 countries. Google's Play Store now includes. You can listen to your favorite books with a real person's storytelling, not by voice synthesis. Some books are narrated by their authors. With a large selection of books currently available in 45 countries. As of January 2017 , movies are available in over 110 countries, while TV shows are available only in Australia, Austria, Canada, France, Germany, Japan, Switzerland, the United States and the United Kingdom. News publications and magazines Former Google Play logo, 2012 Google Play previously styled Google play originated from three distinct products: Android Market, Google Music and Google eBookstore. The Android Market was announced by Google on August 28, 2008, and was made available to users on October 22. In December 2010, content filtering was added to the Android Market, each app's details page started showing a promotional graphic at the top, and the maximum size of an app was raised from 25 to 50 megabytes. In November 2011, Google announced Google Music, a section of the Play Store offering music purchases. In March 2012, Google increased the maximum allowed size of an app by allowing developers to attach two expansion files to an app's basic download; each expansion file with a maximum size of 2 , giving app developers a total of 4 gigabytes. Also in March, the Android Market was re-branded as Google Play. In May 2016, it was announced that the Google Play Store, including all apps, would be coming to in September 2016. Apart from searching for content by name, apps can also be searched through keywords provided by the developer. When searching for apps, users can press on suggested search filters, helping them to find apps matching the determined filters. Google Play enables users to know the popularity of apps, by displaying the number of times the app has been downloaded. Users can submit reviews and ratings for apps and digital content distributed through Google Play, which are displayed publicly. Ratings are based on a 5-point scale. App developers can respond to reviews using the Google Play Developer Console. Design Google has redesigned Google Play's interface on several occasions. In February 2011, Google introduced a for then-named Android Market that provides access through a computer. In July, Google introduced an interface with a focus on featured content, more search filters, and in the US book sales and movie rentals. In May 2013, a redesign to the matched the then-recently redesigned Android app. In April 2016, Google announced a redesign of all the icons used for its suite of Play apps, adding a similar style and consistent look. In May 2017, Google removed the shopping bag from the Google Play icon, with only the triangle and associated colors remaining. In March 2018, Google experimented by changing the format of the screenshots used for the App pages from the WebP format to PNG but reverted the change after it caused the images to load slower. The update also saw small UI tweaks to the Google Play Store site with the reviews section now opening to a dedicated page and larger images in the light box viewer. It requires that developers charging for apps and downloads through Google Play must use Google Play's payment system. The in-app billing system was originally introduced in March 2011. All developers on Google Play are required to feature a physical address on the app's page in Google Play, a requirement established in September 2014. In February 2017, Google announced that it would let developers set sales for their apps, with the original price struck out and a banner underneath informing users when the sale ends. Google also announced that it had made changes to its algorithms to promote games based on user engagement and not just downloads. Payment methods Google allows users to purchase content with credit or debit cards, carrier billing, gift cards, or through. Google began rolling out carrier billing for purchases in May 2012, followed by support for PayPal in May 2014. Gift cards Gift cards in a store in the United States The rumor of Google Play started circulating online in August 2012 after references to it was discovered by Android Police in the 3. Soon after, images of the gift cards started to leak, and on August 21, 2012 they were made official by Google and rolled out over the next few weeks. Google Play gift cards are currently available in Australia, Austria, Belgium, Brazil, Canada, Denmark, Finland, France, Germany, Greece, Hong Kong, India, Indonesia, Ireland, Italy, Japan, Mexico, the Netherlands, New Zealand, Norway, Poland, Portugal, Singapore, South Africa, South Korea, Spain, Sweden, Switzerland, the United Kingdom and the United States. Subscriptions Google introduced in-app subscriptions to Google Play in May 2012. As of January 1, 2018, the transaction fee for subscription products decreased to 15% for any subscribers developers retain after 12 paid months. So unlike what sources were reporting, Google is using the same model as Apple with in-app subscriptions on the App Store. Get it on Google Play badge Play Store is Google's official pre-installed on Android-certified devices. It provides access to content on the Google Play Store, including apps, books, magazines, music, movies, and television programs. Play Store filters the list of apps to those compatible with the user's device. Developers can target specific hardware components such as , software components such as , and Android versions such as. There is no requirement that Android applications must be acquired using the Play Store. Users may download Android applications from a developer's website or through a third-party app store alternative. Play Store applications are self-contained APK , similar to files to install programs on computers. Depending on developer preferences, some apps can be installed to a phone's. Android users have complained that the Google Play store access cannot be blocked and there is constant data exchange with the google cloud. Also valuable CPU ressources are used, slowing down the Android system. Installation history The Play Store app features a history of all installed apps. Users can remove apps from the list, with the changes also synchronizing to the Google Play website interface, where the option to remove apps from the history does not exist. However, not all these modified versions are compatible with apps developed for Google's official Android versions. Only Android devices that comply with Google's compatibility requirements may install and access Google's Play Store application. We welcome all uses of the Android source code, but only Android compatible devices—as defined and tested by the Android Compatibility Program—may participate in the Android ecosystem. Examples include opting for instead of Google Play for its , and adding for its line of and tablets. Main article: In 2012, Google began decoupling certain aspects of its Android operating system particularly its core applications so they could be updated through the Google Play store independently of the OS. One of those components, , is a system-level process providing for Google services, installed automatically on nearly all devices running and higher. With these changes, Google can add new system functionality through Play Services and update apps without having to distribute an upgrade to the operating system itself. As a result, contained relatively fewer user-facing changes, focusing more on minor changes and platform improvements. Year Month Applications available Downloads to date 2009 March 2,300 December 16,000 2010 March 30,000 April 38,000 July 70,000 September 80,000 October 100,000 2011 April 3 billion May 200,000 4,5 billion July 250,000 6 billion October 500,000 December 10 billion 2012 April 15 billion June 600,000 20 billion September 675,000 25 billion October 700,000 2013 May 48 billion July 1 million 50 billion 2016 82 billion 2017 February 2. The awards showcase five nominees across ten award categories, and the apps are featured in a dedicated section of Google Play. On March 6, 2017, five years after Google Play's launch, Google released lists of the best-selling apps, games, movies, music, and books over the past five years. In March 2015, Google disclosed that over the past few months, it had been begun using a combination of automated tools and human reviewers to check apps for and terms of service violations before they are published in the Play Store. At the same time, it began rolling out a new age-based ratings system for apps and games, based on a given region's official ratings authority for example, in the US. Application bans Some can block users from installing certain apps. In March 2009, reports surfaced that several apps were banned from the store. However, the apps were later restored, with a new ban preventing only subscribers from downloading the apps. Based on Android's Developer Distribution Agreement section 7. We inadvertently unpublished the applications for all carriers, and today we have corrected the problem so that all Android Market users outside the T-Mobile US network will now have access to the applications. We have notified the affected developers. In May 2011, Google banned the account of the developer of several video game. Neither Google nor the developer publicly revealed the reason for the ban. In March 2013, Google began to pull apps from the Play Store, per section 4. In February 2012, Google introduced a new automated system, called Google Bouncer, to scan both new and existing apps for , , and. In 2017, the Bouncer feature and other safety measures within the Android platform were rebranded under the umbrella name Google Play Protect, a system that regularly scans apps for threats. Android apps can ask for or require certain permissions on the device, including access to body sensors, calendar, camera, contacts, location, microphone, phone, SMS, and storage. If one app stands out, such as requesting more device permissions than others in the same group, Google's systems automatically flag the app and security engineers take a closer inspection. Peer grouping is based on app descriptions, , and statistics such as download count. Security issues In early March 2011, DroidDream, a exploit, was released to then-named Android Market in the form of several free applications that were, in many cases, of existing priced apps. This exploit allowed hackers to steal information such as and numbers, phone model, user ID, and service provider. The exploit also installed a that allowed the hackers to download more code to the infected device. The exploit only affected devices running Android versions earlier than 2. Google removed the apps from the Market immediately after being alerted, but the apps had already been downloaded more than 50,000 times, according to Android Police 's estimate. Android Police wrote that the only method of removing the exploit from an infected device was to reset it to factory state, although community-developed solutions for blocking some aspects of the exploit were created. A few days later, Google confirmed that 58 malicious apps had been uploaded to Android Market, and had been downloaded to 260,000 devices before being removed from the store. However, days later, a malicious version of the security update was found on the Internet, though it did not contain the specific DroidDream malware. New apps featuring the malware, renamed DroidDream Light, surfaced the following June, and were also removed from the store. At the security conference in 2012, security firm Trustwave demonstrated their ability to upload an app that would circumvent the Bouncer blocker system. The application used a exploit to steal contacts, SMS messages, and photos, and was also capable of making the phone open arbitrary web pages or launch. Trustwave reached out to Google to share their findings, but noted that more manual testing of apps might be necessary to detect apps using malware-masking techniques. According to a 2014 research study released by , a security services company, malicious apps introduced through Google Play increased 388% between 2011 and 2013, while the number of apps removed by Google dropped from 60% in 2011 to 23% in 2013. You would have near equal protection just by changing the file extension and renaming the photos. The malware is capable of gaining administrator access to infected devices, where it then receives additional modules that let it show popup ads. The malware, a type of , is also capable of launching attacks. After being alerted to the malware, Google removed all instances of it in the store, but by that time, approximately two million Android users had already downloaded the apps, the oldest of which had been around since November 2016. In June 2017, researchers from security company announced their finding of 47 apps using a third-party development library that shows intrusive advertisements on users' phones. Even after such apps are force-closed by the user, advertisements remain. Google removed some of the apps after receiving reports from Sophos, but some apps remained. When asked for comment, Google didn't respond. In August 2017, 500 apps were removed from Google Play after security firm Lookout discovered that the apps contained an that allowed for malicious advertising. The apps had been collectively downloaded over 100 million times, and consisted of a wide variety of use cases, including health, weather, photo-editing, Internet radio and emoji. In all of 2017, over 700,000 apps were banned from Google Play due to abusive contents; this is a 70% increase over the number of apps banned in 2016. This situation continues until the case goes into the legal system, which can have substantial economic costs, prompting some developers to settle. And, of course, this is what Google provides to everyone else that is making a game for Android! Archived from on February 10, 2017. Retrieved February 24, 2017. Retrieved February 24, 2017. Retrieved February 24, 2017. Retrieved February 24, 2017. Retrieved February 24, 2017. Retrieved February 24, 2017. Retrieved February 24, 2017. Retrieved March 1, 2017. Retrieved March 1, 2017. Retrieved March 1, 2017. Retrieved February 24, 2017. Retrieved February 24, 2017. Retrieved March 1, 2017. 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